Panic is a thrilling single-player game in which you take on the role of David, a young man who
struggles with mental disorders.
As you join him on his journey you will discover an immersive narrative experience that will stay with you long after you finish your journey.
David, a 25-year-old engineer in aeronautics, was recently diagnosed with mental illness disorder. Due to his self-harming behavior, he has been admitted to a hospital and is under sedation. David remains in the hospital, where he is receiving the proper care and treatment for his condition.
We take inspiration from real world mental disorders when creating this game, giving you an immersive experience of the horror and nightmare that someone with mental illness must endure. This game is designed to give you a glimpse into the struggles and challenges faced by those dealing with mental health issues, allowing you to gain a better understanding of their experiences.
Nightmares, a reflection of the deep-rooted issues that have been tormenting him and filling him with fear and insecurity. You are invited to dive into his mind, uncovering the deeper mysteries of the incidents that have disturbed him so. Get ready for an unimaginable journey.
The horror game Panic is based on mental illness and follows the story of David, a young man struggling with his own mental health. In the game, David must confront his inner demons and face the consequences of his choices. As he progresses through the game, he must make difficult decisions that will ultimately determine his fate. Through the game, players can gain insight into the struggles of mental illness and gain a better understanding of the condition. The game is an important reminder that mental illness is a serious issue that should not be taken lightly. It is important to remember that mental illness is not something to be ashamed of and that there is help available. With the right support and treatment, those suffering from mental illness can lead happy and fulfilling lives.
David was a 25 year old man who had been suffering from mental illness for years. He was currently in a hospital, sedated and unable to move. He was having a nightmare where he wakes up on the floor by hearing his inner voice. He followed the voice's instructions and kept walking until he came to a door at the end of the house. He opened it and stepped inside. Suddenly, a monstrous figure appeared and grabbed David. He screamed in terror as the creature dragged him away. After a short while, David's heart stopped beating and everything went dark. He felt himself slipping away, but he was determined to fight against it. He focused all of his energy on staying alive and eventually, he was able to break free from the darkness. But he wasn't successful, and he awoke in a strange forest. He had no idea where he was or how he had gotten there. He looked around, trying to get his bearings, but all he could see were trees and shadows. He started walking, hoping to find some sign of civilization, but the further he went, the more lost he felt. Suddenly, monsters began to appear out of the shadows, but this time David was prepared. He had a gun with him and he was determined to fight back. He fired off shots at the monsters, but they kept coming. But with his infinite bullets and the enemies that appeared from the shadows, David was completely surrounded. He kept firing, but it seemed like there was no end to the monsters. Suddenly, his heart stopped beating and he fell to the ground.
The game takes place in a spine-chilling haunted house, an eerily dark forest, and a desolate, abandoned alien base. You play as a character struggling with their mental health and must navigate the dangerous world around them.
The game mechanics are designed to challenge the player and encourage them to think critically about their choices. The game features combat mechanics that allow the player to fight off monsters and other enemies. Additionally, the game also includes exploration mechanics, where the player must navigate the environment.
The monsters are designed to challenge the player. Some of them have decision-making mechanics, while others simply appear from the shadows. The monsters require the player to think critically about their choices and how they can best use their skills to survive.